Windows streaming + IRL production

One studio.
Desktop to IRL in seconds.

Build scenes, mix audio, connect your platforms, run horizontal + vertical productions, and control your show from your phone without splitting your workflow across multiple apps.

Windows App — Coming SoonExplore SHXRM Studio
Release candidate currently being built and verified
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Custom Workspace
StudioCustom production workspace
PROGRAM CANVAS
CAMERA
Main SceneLive production preview
CAMERA
VERTICAL 9:16
1920×1080 · 60 FPS · NVENC Engine Ready · CPU 3.1% · GPU 7%
AUDIO MIXER
SOURCES
CameraMainVertical
Display CaptureMain
Chat OverlayVertical
Browser AlertsMainVertical
OUTPUTS
● Twitch · MainReady
● Kick · MainReady
● YouTube · VerticalOff
TwitchKickYouTubeOBS WorkflowsCustom RTMPTailscale
Desktop ↔ IRL

Your stream doesn't stop when you leave the desk.

Start with your normal desktop production. When it is time to go IRL, switch into the field workflow without rebuilding the show or giving up control of your outgoing broadcast.

Desktop Production

  • Gameplay / display capture
  • Camera and browser overlays
  • Scenes, transitions and recording
  • Full mixer and platform outputs
⇄

IRL Production

  • Mobile and field feeds
  • Incoming bitrate and feed health
  • Phone-based remote control
  • BRB fallback and return-to-IRL
IRL Recovery: if the field feed drops, keep the outgoing production alive with BRB/recovery behavior while the source reconnects. When the feed stabilizes, move back to IRL production quickly.
Built for real production

Everything you actually use while live.

SHXRM Studio is built around the real production workflow — not a dashboard with a few streaming buttons bolted on.

01

Studio Workspace

Movable production docks, a real Program Canvas, scenes, sources, transitions, outputs, chat and stream health.

02

Scenes & Sources

Display capture, window capture, cameras, media, text, browser sources and IRL field feeds.

03

Audio Mixer

Live meters, faders, mute, monitoring, filters and routing tied to the real production engine.

04

Browser Sources

StreamElements, Streamlabs, alerts, chat overlays, goals, scoreboards and custom HTML/CSS/JS.

05

IRL Streaming

Bring a mobile or field feed into the same production as your desktop stream.

06

IRL Recovery

Use BRB fallback, reconnect logic and fast return-to-IRL without ending the outgoing broadcast.

07

Remote Production

Control scenes, BRB, mute, reconnect and stream health from your phone.

08

Dual Output

Run Main 16:9 and Vertical 9:16 from shared source frames with per-canvas targeting.

09

OBS Workflows

Start fresh, import compatible OBS scenes and sources, or keep OBS Integration active.

Dual Output

One production. Two formats.

Run a Main horizontal canvas and a Vertical canvas from the same production session. Assign each source to Main, Vertical, or both.

Main 16:9

Gaming, reactions, podcasts, desktop streams or full IRL production. Your primary Program composition stays familiar and production-ready.

MAIN 16:9

Vertical 9:16

Reframe the same camera, gameplay, chat and overlays for vertical-first destinations without capturing everything twice.

VERTICAL 9:16
Remote Production

Your PC runs the show. Your phone becomes the controller.

Use a lightweight Program monitor and the controls you need away from the desk: scenes, BRB, mute, reconnect, incoming bitrate, health and output actions.

PROGRAM MONITOR
IRL Feed● Connected
Incoming8.4 Mbps
Main Scene
BRB
Mute
Reconnect
Health
Go Live
Connected platforms

One production workflow. Multiple destinations.

Connect the platforms you use and keep output state together instead of jumping between separate tools.

TwitchConnected-account workflow and Twitch-ready output.
KickConnected-account workflow and authorized channel/stream access.
YouTubeGoogle/YouTube authorization and YouTube-ready output.
Custom RTMP / RTMPSAdd another supported destination manually.
OBS Users

Bring your setup instead of rebuilding everything.

Start fresh in SHXRM Studio, import compatible OBS scenes and sources, or use OBS Integration so existing scenes and plugin-dependent sources can remain in your workflow.

Help that actually helps

Docs that teach. Support that starts with the problem.

Documentation

Getting Started, Studio, Broadcast, IRL, Remote Production, Dual Output, OBS and troubleshooting guides with actual steps.

Open Docs

Support

Black camera? No audio? IRL feed offline? Tailscale not detected? Pick the symptom and get the fix.

Get Support
Build in progress

SHXRM Studio for Windows

The replacement Windows release is being assembled and verified. Download goes live after required production, streaming, upgrade, licensing and recovery checks pass.

Download Coming SoonRead the Docs